Available for selective collaborations · 2026

I build software used by millions of families.

Building digital products since 2009. Bootstrapped, not raised. Founder of FamilyTime, a parental-control and digital well-being platform used by parents worldwide to keep kids safe online and in the real world.

✷ 5M+ families ✷ 4 industries ✷ 17 years building
Track record
Founder · FamilyTime 0→1 Product Builder Startup Operator Family-tech focus
02 Products

Products I've built.

Real products solving real problems across safety, finance, marketplaces, and creative tooling. Five shipped — one acquired, three still operating, one in active development.
// 5 products · 4 industries · since 2003 Featured case study
03 What I do

A small set of strong opinions about how to build product.

I don't operate as a generalist consultancy. I'm a founder-operator who works on a handful of things deeply — product, design, and growth — and refuses to fake the rest.
01

Product Development

End-to-end product thinking — from a single sentence of intent, through architecture and UX, to a shipped, measured release that users will return to tomorrow.

Strategy UX Engineering
02

User-Focused Thinking

I start with the person, not the feature. The work isn't what gets built — it's the change in someone's day after they use it. Research, testing, and ruthless prioritisation.

Research Interviews Prioritisation
03

Execution & Growth

Building means deciding what not to do. I move quickly, ship small, instrument everything, and compound. No theatre — just signal, shipping cadence, and growth loops that hold up.

Shipping Metrics Iteration
04 Featured work

The product I'm most proud of, in production today.

One project, one obsession at a time. Below is a case study preview — the full breakdown, decisions, mistakes, and what it taught me about building for families, is available on request.
05 How I think

"The best products feel obvious in hindsight. Getting them there is rarely obvious at the time — it's the result of a thousand small, opinionated decisions, made fast and revisited honestly."

Aziz — Founder, FamilyTime
P.01
Ship before it's ready, refuse to ship before it's honest.
Speed is a feature; lying to your user is not. The line lives in there somewhere.
P.02
Talk to ten users before writing a tenth screen.
Most product debates dissolve the moment you watch a real person use the thing.
P.03
Distribution is a design problem, not a marketing one.
How a product reaches its next user is built into the product, not bolted on after.
P.04
Optimise for the founder you'll be in two years.
Pick problems whose terrain rewards the operator you're trying to become.
06 Insights

Writing on building products, families, and operating small teams.

I write infrequently and only when I think I've earned the right to. Three recent pieces below.
Building8 min read

What I got wrong about parental control software

Years into FamilyTime, the lessons I would tell my pre-launch self about families, trust, and the difference between safety and surveillance.

Apr 2026 · Read
Product6 min read

Distribution-first product design, in practice

Treating distribution as a first-class design constraint — the small choices that move a product from "shipped" to "spreading".

Feb 2026 · Read
Operating4 min read

A founder's argument against weekly planning

Why I traded the weekly sprint for a rolling 30-day horizon, and what that did to focus, velocity, and team morale.

Jan 2026 · Read
// Archive of 23 essays since 2019 All writing
07 Now

What I'm working on, right now.

A live snapshot of where my attention is this quarter. Updated when reality changes, not when the calendar flips.

Updated · 12 May 2026
This week
Shipping FamilyTime v9 — Family Map redesign
Rebuilding the core surface around shared context instead of one-way tracking. Beta with 200 families.
Live
This month
Hiring product engineer #2 at FamilyTime
Looking for a generalist who's shipped consumer mobile end-to-end and likes families more than dashboards.
Open
This quarter
Researching trust signals in family software
Interviews with 30+ parents and teens on what "feeling safe online" actually means in 2026.
Research
Slow burn
Personal writing project: Building in Plain Sight
A short book on running a product company without theatre. ~40% drafted. No deadline.
Drafting
08 Get in touch

If you're building something that matters — let's talk.

Best for
Product collaborations · investor intros · advisory on family-tech
Response time
Within 48 hours, almost always
Not for
Cold sales · "quick syncs" · generic partnership decks