What I got wrong about parental control software
Years into FamilyTime, the lessons I would tell my pre-launch self about families, trust, and the difference between safety and surveillance.
Building digital products since 2009. Bootstrapped, not raised. Founder of FamilyTime, a parental-control and digital well-being platform used by parents worldwide to keep kids safe online and in the real world.
End-to-end product thinking — from a single sentence of intent, through architecture and UX, to a shipped, measured release that users will return to tomorrow.
I start with the person, not the feature. The work isn't what gets built — it's the change in someone's day after they use it. Research, testing, and ruthless prioritisation.
Building means deciding what not to do. I move quickly, ship small, instrument everything, and compound. No theatre — just signal, shipping cadence, and growth loops that hold up.
FamilyTime brings together the tools parents rely on every day—screen time controls, app and content management, activity insights, and location tracking—in one system that's simple to use and easy to manage. From research to production, I led product, design, and growth.
"The best products feel obvious in hindsight. Getting them there is rarely obvious at the time — it's the result of a thousand small, opinionated decisions, made fast and revisited honestly."
Years into FamilyTime, the lessons I would tell my pre-launch self about families, trust, and the difference between safety and surveillance.
Treating distribution as a first-class design constraint — the small choices that move a product from "shipped" to "spreading".
Why I traded the weekly sprint for a rolling 30-day horizon, and what that did to focus, velocity, and team morale.
A live snapshot of where my attention is this quarter. Updated when reality changes, not when the calendar flips.